Timeline
Put these in order, earliest first. A round deals 3 of 65 to begin with and up to 6 as the run goes on, and it clears only when every tile is where it belongs. You start with 3 lives; a round that does not clear costs one, and 5 cleared in a row earn one back.
A pair asks for one hunch. A line asks for several at once, and asks them to agree. Most people can place any single thing on this list within a decade or two, and a decade or two is exactly the margin a round does not allow. The question stops being how old is this and becomes which of these did I misfile, and the answer is often the one you were most sure of.
The line itself is lopsided in a way that is easy to miss. Put all sixty-five in order and the one in the middle is from October 1992. The thirty-two before it spread across 127 years; the thirty-two after it fit into twenty-three.
Where the line bunches, and where it is empty
The crowd sits in the middle of the 2000s. Eleven things on this list started between the summer of 2003 and the winter of 2006, from Tesla to the Nintendo Wii, which means a round can hold two of them at most, and they turn up a little less often than anything else. They feel like the hardest part of the list, and in a round they are not: the two that can share one are more than three years apart, and that much is usually known.
The lines that break are likelier to break in the empty stretches, because there is nothing in them to measure against. Nothing on the list began between Kellogg’s in 1906 and Haribo in 1920. The whole of the 1950s holds two things, NASA and Barbie. A tile from the old end of the list sits in a silence of a decade or more, and the mind fills the silence with a guess about an era rather than a year.
Those guesses misfile whole eras at once. Batman is a year older than McDonald’s. The BBC and Winnie the Pooh were both about before Mickey Mouse. The internet, counted from its first message, is older than Starbucks, Microsoft and Apple, all three of which feel like its ancestors. Mario is older than Tetris and older than Windows. None of these is a close call; each is a whole shelf of memory in the wrong place.
What the line is made of
The sixty-five are Outdo’s list, unfiltered, and they were picked by hand for a household rather than drawn from a threshold. That choice shows most in the line’s shape. Things a parent and a child both know are mostly things that arrived while both were alive, so the list is dense where the household’s memory is and thin where it is not, and the thin part is where the hard rounds come from.
The line also inherits a quirk of the record. Every date is a day, so anything Wikidata holds only to a year is absent, and old things are the likeliest to be held that way. The old end of the list is probably sparse for that reason as much as any other: the empty 1910s are, at least in part, a gap in the paperwork.
Questions
- Why are two tiles never from the same year?
- Because no two tiles in a round started within three years of each other. Unspaced, a deal from this list would often hold a pair a few weeks apart, and ordering those is a coin toss rather than knowledge. Three years is the width of Outdo’s near miss on the same dates: close enough that getting it wrong is bad luck, and so kept out of a round altogether.
- Is a line that is nearly right worth anything?
- Not on the score. A round clears when every tile is where it belongs and costs a life when any tile is not; there is no partial credit and no near miss. What you do get is the reveal: each tile is marked right or wrong in its place, with its date, so you can see which one broke the line.
- Are these the same sixty-five things as the Outdo pack?
- Yes. The items, the dates and the pictures are drawn from Outdo’s pack of the same subject, and nothing is copied: correct a date there and it is corrected here. What this page owns is the question it asks and what it says about the order, which is why the two pages share no prose.
- Will the list grow?
- Slowly, if at all. The dates never move, so the pack is evergreen. What can change is which things are on it, and every addition lands somewhere in the line: most would crowd the last thirty years, which is already the most crowded part of it.
- Does it work without JavaScript?
- You can read the whole page and see the opening round, because it is built as HTML before anything runs. Moving the tiles needs JavaScript, since there is no server to send an arrangement to.
Where the figures come from
Wikidata, under CC0 1.0. Retrieved 2026-09-13, Hand-curated, then verified by query. Candidates came from two sweeps of the Wikidata query service: every entity with at least 90 Wikimedia sitelinks carrying exactly one best-ranked inception date at full day precision, and a named shortlist of household brands, toys, games and programmes resolved through the English Wikipedia page-props API. Selection is manual and editorial — the mechanic only works when both items are famous to the same person, so the bar is a UK household with a child in it rather than a sitelink count. Every surviving value was then re-fetched by item and rejected unless the property carried exactly one best-ranked statement at day precision, which is what stops a year-precision date shipping as a fabricated 1 January. Items were also dropped where the one stored date is not the date the thing is normally said to have started..
Dates are inception (P571) for companies, institutions, characters and products, and publication date (P577) for games, films and books. Both are taken from the best-ranked statement at full day precision; an item stated only to a year or a month is excluded rather than rounded, because a year-precision Wikidata date renders as 1 January and would ship a day nobody claimed. The 65 items are chosen by hand for recognisability, not returned by a query, so the selection carries an editor and the values do not.
Image credits
Nokia — Lippincott, Public domain, source.
Coca-Cola — The Coca-Cola Company, Public domain, source.
Liverpool F.C. — Liverpool FC, Public domain, source.
Kellogg's — Interbrand, Public domain, source.
Haribo — Haribo-Holding GmbH & Co. KG, Public domain, source.
Disney — First file vector graphics logo by TutterMouse, Public domain, source.
Winnie the Pooh — E. H. Shepard, Public domain, source.
the BBC — British Broadcasting Corporation (BBC), Public domain, source.
Mickey Mouse — Walt Disney / Ub Iwerks / Wilfredor, Public domain, source.
Donald Duck — WaltDisney Mickey Mouse AB Sthlm, Gotlands museum, CC BY 4.0, source.
Toyota — Toyota Motor Corporation, Public domain, source.
Batman — DC Comics, Public domain, source.
McDonald's — ProTheGoodGuy, Public domain, source.
IKEA — IKEA International Group, Public domain, source.
Sony — Sony Group Corporation, Public domain, source.
Ferrari — Ferrari, Public domain, source.
the NHS — Public domain, source.
NASA — National Aeronautics and Space Administration, Public domain, source.
Barbie — Mattel, Inc., Public domain, source.
Hot Wheels — Public domain, source.
the internet — Carl Lender from Sunrise, USA, CC BY 2.0, source.
Starbucks — Public domain, source.
Rubik's Cube — RTCNCA, CC BY-SA 3.0, source.
Microsoft — Microsoft Corporation — Jason Wells, Public domain, source.
Apple — Rob Janoff, Public domain, source.
Nickelodeon — Viacom International Inc., Public domain, source.
Mario — Original: Nintendo Vector: Hayden Schiff, Public domain, source.
Tetris — The Tetris Company, Public domain, source.
Windows — Public domain, source.
Pixar — Pete Docter (vectorization by Delas), Public domain, source.
the Premier League — Premier League, Public domain, source.
Cartoon Network — Cartoon Network ( Warner Bros. Discovery ), Public domain, source.
The Lion King — The Walt Disney Company, Public domain, source.
Harry Potter and the Philosopher's Stone — Cygomezm, CC BY-SA 4.0, source.
Wi-Fi — Original: Wi-Fi Alliance Derivative work: Amada44, Public domain, source.
Google — Google LLC, Public domain, source.
the International Space Station — NASA, Public domain, source.
The Gruffalo — Saffron Blaze, CC BY-SA 3.0, source.
Wikipedia — Nohat (concept by Paullusmagnus), Wikimedia, CC BY-SA 3.0, source.
SpaceX — SpaceX, Public domain, source.
Tesla — Tesla, Public domain, source.
Skype — Skype Technologies, Public domain, source.
Google Maps — Google Inc., Public domain, source.
YouTube — Google, Inc., Public domain, source.
Reddit — Reddit Inc., Public domain, source.
Twitter — X Corp., Public domain, source.
Spotify — Spotify AB, Dinamo Typefaces, Public domain, source.
Roblox — Roblox Corporation, Public domain, source.
Shaun the Sheep — Kigsz, CC BY-SA 4.0, source.
Android — Google LLC, vectorised by Sofiasean560, CC BY 3.0, source.
Bitcoin — Grayliptrot, Public domain, source.
WhatsApp — WhatsApp, Public domain, source.
Instagram — Instagram, Public domain, source.
Minecraft — Mojang Studios, Public domain, source.
Raspberry Pi — SimonWaldherr, CC BY-SA 4.0, source.
Candy Crush Saga — Siukiu903, CC BY-SA 3.0, source.
Discord — Discord Inc., Public domain, source.
Fortnite — Epic Games, Public domain, source.